Mythic Mischief: Volume 1
Let the mischief begin
In Mythic Mischief you play as a faction of Mythic Manor students competing to get as many of the other students caught by the Tomekeeper as you can without getting caught yourself.
Unique factions
No two factions play the same, and students take pride in their unique style of crushing the other factions. Moving enemies, moving walls, special actions, and after lunch abilities are all unique!
Constantly evolving board state
Enchanted for ease of use a Millenia ago, the Library has grown to have a mind of its own. It’s dark corridors of books are known to change, even more so with students constantly moving things around to play into their schemes.
Upgrade your abilities
Players are able to upgrade their Faction’s abilities throughout the game by collecting powerful Tomes from around the library.
The Tomekeeper
The bone-chilling Tomekeeper takes its roll of Guardian very seriously. While plodding through it’s daily tasks of returning Tomes to their proper place, it keeps a sharp eye for trespassing students.
Win the game
The winner is the first Team to score 10 Mischief Points or the Team with the most points when the Tomekeeper finishes returning all of their Tomes after lunch!